Orice design ce impune o interactiune, fie ca vorbim de design web, design de produs sau alte tipuri, contine, printre altele, un set de elemente numite…
Stii ca e vremea sa iti schimbi cariera atunci cand vezi un infografic ca cel de mai jos. Bine, nu stiu cat de reale sunt datele oricum mai mult ca sigur difera de la oras la oras, tara la tara etc. Cu toate variabilele astea tot merita atentia voastra pentru ca vorbim totusi de doua lucruri importante: banii si cariera.
What makes the user experience on Google+ so bad, and how can it be improved?
Answer by Keith Rabois:
Google assumes people are rational and that products should be utilitarian and functional. “Users” (i.e. people) are emotional, however, and most social products thrive by satisfying psychological drives (often alluded to as the Seven Deadly Sins). For example, even for a product like LinkedIn a core driver of a huge fraction of usage is vanity. (Back in my day, 36% of all clicks from the home page were users viewing their own profile.)
To understand why Google fails at social products ask, for example, your favorite Google engineer or product manager why the NFL is so popular. They are dumbfounded; the NFL has no utility, yet accounts for a huge fraction of a normal Americans’ time and disposable income. If you can’t explain football’s impact, it is nearly impossible to build a mainstream social product except by brute force.